Intel XeSS Officially Debuts with Latest Shadow of the Tomb Raider Patch
Intel’s aggressive XeSS (Xe Super Examining) execution improvement officially launched, with the most recent “Shadow of the Tomb Raider” fix dated September 27. The fix discharge notes depicts this element option as “Added XeSS illustrations support for DX12-viable frameworks.” This implies that XeSS not just works in its local XMX...
XeSS a “Second Generation” Upscaling Innovation at Standard with DLSS 2.0 and FSR 2.0: Digital Foundry
Intel XeSS is a second-generation upscaling innovation that is at standard with DLSS 2.0 and FSR 2.0, says Digital Foundry, which got a selective early-access a Curve A770 illustrations card alongside XeSS, and the most recent variant of “Shadow of the Tomb Raider,” which highlights XeSS other than DLSS. The...
Intel Posts XeSS Technology Deep-Dive Video
Intel Graphics today posted an innovative profound plunge video show into how XeSS (Xe Super Sampling), the organization’s opponent to NVIDIA DLSS and AMD FSR, works. XeSS is a gaming execution improvement innovation where your game is delivered by the GPU at a lower goal than what your showcase is...